The
Quest For The Eagle-Eyed Spotted Blue.....
Corporal
Saibu Hassan of the Gold Coast Constabulary has been charged with the
kind of job he really, really hates...
The white men he
encounters he generally slot into four categories...
1)
Those of no consequence, who can be ignored until ordered
otherwise...
2) Those whom he grudgingly admires - such as
Captain Hamiltini, who is a man's man and a soldier (who, had he not
had the misfortune to have been born of the wrong tribe and colour,
would have made a fine Captain of any Emir's Guard), Fatha-Mikali,
the white priest of the Isisi Country Mission, who speaks many
tongues cleverly and who, despite being an infidel and drinker of the
forbidden spirits, knows well - and is always happy to discuss - the
intricacies of the Holy Quran.... And the enigmatic
and rather frightening Commissioner Sanders, "Breaker of
Kings"...
3)
Those he despises: such as the European criminals who pollute the
Territory, and the dirty, drunken and unlearned white soldiers he
encounters far too often when his duties take him to the Coast.
4) And finally;
those "Touched By God" - such as the clearly mad Lieutenant
Bonesi, most of the lonely young men scattered in the Territory as
District officers, the other Mission folk of many kinds, with their curious ways and
bizarre songs - and the wide variety of lunatics who come into the
forests and hills of Sandi's Patch to engage in a range of foolish
and utterly baffling errands...
The latest "Wawa"
- a Professor Marcus Postcombe, whom the men of the garrison have
already nicknamed "Killer of Flies" - is the very worst sort
of lunatic in
Hassan's book; a genuine mzungu, whose aimless wanderings revolve
around the search for, and a desire to capture - and put with his other dead bugs - "A labalaba blue
and black; big like man's two hands, with the eye of bird on its
wings four times, that live for stones".. Seriously.. You
couldn't make this nonsense up....
It
is the "Killer-of Flies" and his entourage that Hassan has
to steer safely to the City of The Dead in Lulanga territory; the
ruins being, in the Professor's opinion, the ideal spot to seek this
elusive insect....
Commissioner
Sanders has made it clear that Hassan is to keep the Professor and
his party safe and prevent him from upsetting local sensibilities.
Hassan will have five constables to aid him in this.
Basically this is a Hunting Game... There is the possibility of fighting, but the challenge is to guide the mad professor to his target, then get him home...
Basic rules...
a)
Movement and camping.
A
camp must be established. The Professor will move randomly until
suitable ground is found (throw 6 on 1x6D at end of each move to find
a place he deems fit until camp is made. Hassan/player can influence
towards safer ground with +1. One policeman must be left to guard
the camp.
While
hunting the Professor will move randomly 4" + 1x6D until the
Target is spotted (dice throw each move for direction. Ground
previously covered -1). Hassan/player can influence the professor
towards safer ground if he is with him +1. Once target has been seen
the professor will follow the target/proceed to last seen location,
then move randomly if it does not appear again.
Once
spotted the target throws a 1x6D dice each move: 1-3 it stays put
unless spooked (see below) 4-6 it moves. It will move 2x6D in a
direction using the Movement Spider (AND a 3x6d throw). If the
direction chosen is blocked by walls/building above 2" high or
heavy bush it will move instead the OPPOSITE direction on the spider.
if choices are very limited (e.g. on jungle path) Then just do a
simple dice test for direction.
b)
Capture of the Labalaba....
If any person approaches the
target within 6" throw a 1x6D (all but the Professor modify the
dice upwards, adding 1 to the dice throw). On a throw of 5-6 the
creature is spooked and moves (randomly) 2x6D.
Any person
other than the Professor must be within 1" of the target to
attempt a capture. They may capture same on a throw of 5-6, minus 1
from the throw if under fire, minus 1 per wound. On a minus score
they accidentally kill the target.
The Professor may attempt
a capture from 2" away. He catches the target on a 1x6D throw of
3-6, minus 2 from the throw if the target is in flight, minus 1 if
under fire, minus 1 per wound. Only the professor may attempt a
capture in flight (i.e. if it flies/is flying within 2" of him).
Once
captured, check the creature;
Professor's capture; (1x6D
throw) 2-6: Success!! Tonic Waters all round! Throw of 1: "Dash
it!! It's Simpson's False Blue Birdwing... How could I have been so
wrong..??! Must be the heat..."
Anyone else's capture;
(1x6D throw) 5-6: Success!! Tonic Waters all round! Throw of 1-4:
"Good Lord, man.. Nothing like it.."
c)
Dangerous Locations.
The
Village and Jungle Paths may produce hostile encounters - see the
Spade pack. These follow normal "Encounter" protocols. All
fighting follows standard rules.
d)
Events;
The
Standard Deck is a deck of hearts, clubs and diamonds, plus jokers.
Throw a 1x6D per move end. Add 1 per 12" from the table edge
and per 5 moves expended. On a modified 6 draw a card.
Spades
Deck; keep the spades in a separate deck. This is the "Danger"
Deck. IF the tester is in the Forest or the Village the tester must
throw a 1x6D to see if he draws from the Standard or the Danger Deck:
1-2 Standard. 3-6: Danger.
Possible dangers are wildlife, danger from the ruins, random gun runners, offended locals etc .etc.....
A simple enough set up - taking advantage of the table already mainly set up..
Two goes thus far - with success for the Professor and no serious issues - though Hassan's patience is wearing thin...
The Professor, his companions and bearers, plus others who will appear in some soon-to-come adventures kindly donated by Douglas H.